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local server = require "nvim-lsp-installer.server"
local path = require "nvim-lsp-installer.path"
local Data = require "nvim-lsp-installer.data"
local std = require "nvim-lsp-installer.installers.std"
local platform = require "nvim-lsp-installer.platform"
local context = require "nvim-lsp-installer.installers.context"
return function(name, root_dir)
local script_name = platform.is_win and "clangd.bat" or "clangd"
return server.Server:new {
name = name,
root_dir = root_dir,
homepage = "https://clangd.llvm.org",
languages = { "c", "c++" },
installer = {
context.use_github_release_file("clangd/clangd", function(version)
return Data.coalesce(
Data.when(platform.is_mac, "clangd-mac-%s.zip"),
Data.when(platform.is_linux and platform.arch == "x64", "clangd-linux-%s.zip"),
Data.when(platform.is_win, "clangd-windows-%s.zip")
):format(version)
end),
context.capture(function(ctx)
return std.unzip_remote(ctx.github_release_file)
end),
context.capture(function(ctx)
-- Preferably we'd not have to write a script file that captures the installed version.
-- But in order to not break backwards compatibility for existing installations of clangd, we do it.
return std.executable_alias(
script_name,
path.concat {
root_dir,
("clangd_%s"):format(ctx.requested_server_version),
"bin",
platform.is_win and "clangd.exe" or "clangd",
}
)
end),
std.chmod("+x", { "clangd" }),
},
default_options = {
cmd = { path.concat { root_dir, script_name } },
},
}
end
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