local server = require "nvim-lsp-installer.server" local path = require "nvim-lsp-installer.path" local Data = require "nvim-lsp-installer.data" local std = require "nvim-lsp-installer.installers.std" local platform = require "nvim-lsp-installer.platform" local context = require "nvim-lsp-installer.installers.context" return function(name, root_dir) local script_name = platform.is_win and "clangd.bat" or "clangd" return server.Server:new { name = name, root_dir = root_dir, homepage = "https://clangd.llvm.org", languages = { "c", "c++" }, installer = { context.use_github_release_file("clangd/clangd", function(version) return Data.coalesce( Data.when(platform.is_mac, "clangd-mac-%s.zip"), Data.when(platform.is_linux and platform.arch == "x64", "clangd-linux-%s.zip"), Data.when(platform.is_win, "clangd-windows-%s.zip") ):format(version) end), context.capture(function(ctx) return std.unzip_remote(ctx.github_release_file) end), context.capture(function(ctx) -- Preferably we'd not have to write a script file that captures the installed version. -- But in order to not break backwards compatibility for existing installations of clangd, we do it. return std.executable_alias( script_name, path.concat { root_dir, ("clangd_%s"):format(ctx.requested_server_version), "bin", platform.is_win and "clangd.exe" or "clangd", } ) end), std.chmod("+x", { "clangd" }), }, default_options = { cmd = { path.concat { root_dir, script_name } }, }, } end