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+/*
+ * Copyright © 2008 Kristian Høgsberg
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+#ifndef _WAYLAND_SYSTEM_COMPOSITOR_H_
+#define _WAYLAND_SYSTEM_COMPOSITOR_H_
+
+#include <termios.h>
+#include <xf86drm.h>
+#include <xf86drmMode.h>
+#include <libudev.h>
+#include "wayland-server.h"
+#include "wayland-util.h"
+
+#define GL_GLEXT_PROTOTYPES
+#define EGL_EGLEXT_PROTOTYPES
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
+
+struct wlsc_matrix {
+ GLfloat d[16];
+};
+
+struct wlsc_surface;
+
+struct wlsc_listener {
+ struct wl_list link;
+ void (*func)(struct wlsc_listener *listener,
+ struct wlsc_surface *surface);
+};
+
+struct wlsc_output {
+ struct wl_object base;
+ struct wl_list link;
+ struct wlsc_compositor *compositor;
+ struct wlsc_surface *background;
+ struct wlsc_matrix matrix;
+ int32_t x, y, width, height;
+};
+
+/* These should be part of the protocol */
+enum wlsc_grab_type {
+ WLSC_DEVICE_GRAB_NONE = 0,
+ WLSC_DEVICE_GRAB_RESIZE_TOP = 1,
+ WLSC_DEVICE_GRAB_RESIZE_BOTTOM = 2,
+ WLSC_DEVICE_GRAB_RESIZE_LEFT = 4,
+ WLSC_DEVICE_GRAB_RESIZE_TOP_LEFT = 5,
+ WLSC_DEVICE_GRAB_RESIZE_BOTTOM_LEFT = 6,
+ WLSC_DEVICE_GRAB_RESIZE_RIGHT = 8,
+ WLSC_DEVICE_GRAB_RESIZE_TOP_RIGHT = 9,
+ WLSC_DEVICE_GRAB_RESIZE_BOTTOM_RIGHT = 10,
+ WLSC_DEVICE_GRAB_RESIZE_MASK = 15,
+ WLSC_DEVICE_GRAB_MOVE = 16,
+ WLSC_DEVICE_GRAB_MOTION = 17,
+ WLSC_DEVICE_GRAB_DRAG = 18
+};
+
+enum wlsc_pointer_type {
+ WLSC_POINTER_BOTTOM_LEFT,
+ WLSC_POINTER_BOTTOM_RIGHT,
+ WLSC_POINTER_BOTTOM,
+ WLSC_POINTER_DRAGGING,
+ WLSC_POINTER_LEFT_PTR,
+ WLSC_POINTER_LEFT,
+ WLSC_POINTER_RIGHT,
+ WLSC_POINTER_TOP_LEFT,
+ WLSC_POINTER_TOP_RIGHT,
+ WLSC_POINTER_TOP,
+ WLSC_POINTER_IBEAM,
+};
+
+struct wlsc_input_device {
+ struct wl_input_device base;
+ int32_t x, y;
+ struct wlsc_compositor *ec;
+ struct wlsc_surface *sprite;
+ int32_t hotspot_x, hotspot_y;
+ struct wl_list link;
+
+ struct wlsc_surface *pointer_focus;
+ struct wlsc_surface *keyboard_focus;
+ struct wl_array keys;
+ uint32_t modifier_state;
+
+ enum wlsc_grab_type grab;
+ struct wlsc_surface *grab_surface;
+ uint32_t grab_time;
+ int32_t grab_x, grab_y;
+ int32_t grab_width, grab_height;
+ int32_t grab_dx, grab_dy;
+ uint32_t grab_button;
+ struct wl_drag *drag;
+
+ struct wlsc_listener listener;
+};
+
+struct wlsc_drm {
+ struct wl_object base;
+ int fd;
+ char *filename;
+};
+
+struct wlsc_buffer {
+ struct wl_buffer base;
+ int32_t width, height;
+ EGLImageKHR image;
+ struct wl_visual *visual;
+};
+
+struct wlsc_compositor {
+ struct wl_compositor base;
+ struct wl_visual argb_visual, premultiplied_argb_visual, rgb_visual;
+
+ struct wlsc_drm drm;
+ EGLDisplay display;
+ EGLContext context;
+ GLuint fbo, vbo;
+ GLuint proj_uniform, tex_uniform;
+ struct wlsc_buffer *pointer_buffers;
+ struct wl_display *wl_display;
+
+ /* We implement the shell interface. */
+ struct wl_shell shell;
+
+ /* There can be more than one, but not right now... */
+ struct wlsc_input_device *input_device;
+
+ struct wl_list output_list;
+ struct wl_list input_device_list;
+ struct wl_list surface_list;
+
+ struct wl_list surface_destroy_listener_list;
+
+ /* Repaint state. */
+ struct wl_event_source *timer_source;
+ int repaint_needed;
+ int repaint_on_timeout;
+ struct timespec previous_swap;
+
+ uint32_t focus;
+
+ int (*authenticate)(struct wlsc_compositor *c, uint32_t id);
+ void (*present)(struct wlsc_compositor *c);
+};
+
+#define MODIFIER_CTRL (1 << 8)
+#define MODIFIER_ALT (1 << 9)
+#define MODIFIER_SUPER (1 << 10)
+
+struct wlsc_vector {
+ GLfloat f[4];
+};
+
+struct wlsc_surface {
+ struct wl_surface base;
+ struct wlsc_compositor *compositor;
+ GLuint texture;
+ int32_t x, y, width, height;
+ struct wl_list link;
+ struct wlsc_matrix matrix;
+ struct wlsc_matrix matrix_inv;
+ struct wl_visual *visual;
+};
+
+void
+notify_motion(struct wlsc_input_device *device,
+ uint32_t time, int x, int y);
+void
+notify_button(struct wlsc_input_device *device,
+ uint32_t time, int32_t button, int32_t state);
+void
+notify_key(struct wlsc_input_device *device,
+ uint32_t time, uint32_t key, uint32_t state);
+
+void
+wlsc_compositor_finish_frame(struct wlsc_compositor *compositor, int msecs);
+void
+wlsc_compositor_schedule_repaint(struct wlsc_compositor *compositor);
+
+int
+wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display);
+void
+wlsc_output_init(struct wlsc_output *output, struct wlsc_compositor *c,
+ int x, int y, int width, int height);
+void
+wlsc_input_device_init(struct wlsc_input_device *device,
+ struct wlsc_compositor *ec);
+int
+wlsc_drm_init(struct wlsc_compositor *ec, int fd, const char *filename);
+
+struct wlsc_compositor *
+x11_compositor_create(struct wl_display *display);
+
+struct wlsc_compositor *
+drm_compositor_create(struct wl_display *display);
+
+void
+screenshooter_create(struct wlsc_compositor *ec);
+
+extern const char *option_background;
+extern int option_connector;
+
+#endif