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authorThomas Lukaszewicz <tluk@chromium.org>2024-01-05 00:50:49 +0000
committerThomas Lukaszewicz <tluk@chromium.org>2024-02-23 00:40:32 +0000
commit47de87263c88d3e23c7d7eb6d56ff75ddc8a02ef (patch)
treebfb0da6215911644d283308c30ad3afb9faf5147 /tests/cpp-compile-test.cpp
parentbuild: fix build and provide compat for OpenBSD (diff)
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Mitigate UAF crashes due to wl_client_destroy reentrancy
There are situations in which a call into wl_client_destroy() can result in a reentrant call into wl_client_destroy() - which results in UAF / double free crashes. For example, this can occur in the following scenario. 1. Server receives a message notifying it that a client has disconnected (WL_EVENT_HANGUP [1]) 2. This beings client destruction with a call to wl_client_destroy() 3. wl_client_destroy() kicks off callbacks as client-associated resources are cleaned up and their destructors and destruction signals are invoked. 4. These callbacks eventually lead to an explicit call to wl_display_flush_clients() as the server attempts to flush events to other connected clients. 5. Since the client has already begun destruction, when it is reached in the iteration the flush fails wl_client_destroy() is called again [2]. This patch guards against this reentrant condition by removing the client from the display's client list when wl_client_destroy() is first called. This prevents access / iteration over the client after wl_client_destroy() is called. In the example above, wl_display_flush_clients() will pass over the client currently undergoing destruction and the reentrant call is avoided. [1] https://gitlab.freedesktop.org/wayland/wayland/-/blob/8f499bf4045f88f3a4b4b0a445befca467bebe20/src/wayland-server.c#L342 [2] https://gitlab.freedesktop.org/wayland/wayland/-/blob/8f499bf4045f88f3a4b4b0a445befca467bebe20/src/wayland-server.c#L1512 Signed-off-by: Thomas Lukaszewicz [thomaslukaszewicz@gmail.com](mailto:thomaslukaszewicz@gmail.com)
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