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authorKristian Høgsberg <krh@bitplanet.net>2013-06-27 20:09:18 -0500
committerKristian Høgsberg <krh@bitplanet.net>2013-07-02 15:52:47 -0400
commitd94a8722cb29d8b897672be66ff3c9ff79eab6fe (patch)
tree4314f9c98913c36a12525062680440a336a88092 /src/wayland-private.h
parentprotocol: add no_keymap format to keymap formats (diff)
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server: Make wl_object and wl_resource opaque structs
With the work to add wl_resource accessors and port weston to use them, we're ready to make wl_resource and wl_object opaque structs. We keep wl_buffer in the header for EGL stacks to use, but don't expose it by default. In time we'll remove it completely, but for now it provides a transition paths for code that still uses wl_buffer. Reviewed-by: Jason Ekstrand<jason@jlekstrand.net>
Diffstat (limited to 'src/wayland-private.h')
-rw-r--r--src/wayland-private.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/wayland-private.h b/src/wayland-private.h
index 71066b5..b53cc40 100644
--- a/src/wayland-private.h
+++ b/src/wayland-private.h
@@ -26,6 +26,9 @@
#define WAYLAND_PRIVATE_H
#include <stdarg.h>
+
+#define WL_HIDE_DEPRECATED 1
+
#include "wayland-util.h"
#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
@@ -39,6 +42,12 @@
#define WL_SERVER_ID_START 0xff000000
#define WL_CLOSURE_MAX_ARGS 20
+struct wl_object {
+ const struct wl_interface *interface;
+ const void *implementation;
+ uint32_t id;
+};
+
extern struct wl_object global_zombie_object;
#define WL_ZOMBIE_OBJECT ((void*)&global_zombie_object)