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| author | Kristian Høgsberg <krh@bitplanet.net> | 2011-02-13 13:44:55 -0500 |
|---|---|---|
| committer | Kristian Høgsberg <krh@bitplanet.net> | 2011-02-13 13:45:01 -0500 |
| commit | fa4e2a76769bd17c2ddc19b664cbd00bf971dc9b (patch) | |
| tree | fde76e947b797b3303b07e84bdb3a3efcc0b6996 /compositor/compositor.h | |
| parent | Use pixman regions to reduce repainting (diff) | |
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compositor: Switch away from using VBOs and just stream the vertex data
We avoid changing uniforms for each window and it will be easier to break up
a surface into a series of rectangles.
Diffstat (limited to 'compositor/compositor.h')
| -rw-r--r-- | compositor/compositor.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/compositor/compositor.h b/compositor/compositor.h index 67d9f2a..61bb5c8 100644 --- a/compositor/compositor.h +++ b/compositor/compositor.h @@ -91,7 +91,7 @@ struct wlsc_compositor { struct wlsc_shm shm; EGLDisplay display; EGLContext context; - GLuint fbo, vbo; + GLuint fbo; GLuint proj_uniform, tex_uniform; struct wl_buffer **pointer_buffers; struct wl_display *wl_display; |
