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-rw-r--r--lsp/fsharp_language_server.lua28
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diff --git a/lsp/fsharp_language_server.lua b/lsp/fsharp_language_server.lua
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+local util = require 'lspconfig.util'
+
+---@brief
+---
+---F# Language Server
+-- https://github.com/faldor20/fsharp-language-server
+--
+-- An implementation of the language server protocol using the F# Compiler Service.
+--
+-- Build the project from source and override the command path to location of DLL.
+--
+-- If filetype determination is not already performed by an available plugin ([PhilT/vim-fsharp](https://github.com/PhilT/vim-fsharp), [fsharp/vim-fsharp](https://github.com/fsharp/vim-fsharp), and [adelarsq/neofsharp.vim](https://github.com/adelarsq/neofsharp.vim).
+-- ), then the following must be added to initialization configuration:
+--
+--
+-- `autocmd BufNewFile,BufRead *.fs,*.fsx,*.fsi set filetype=fsharp`
+return {
+ cmd = { 'dotnet', 'FSharpLanguageServer.dll' },
+ root_dir = function(bufnr, on_dir)
+ local fname = vim.api.nvim_buf_get_name(bufnr)
+ on_dir(util.root_pattern('*.sln', '*.fsproj', '.git')(fname))
+ end,
+ filetypes = { 'fsharp' },
+ init_options = {
+ AutomaticWorkspaceInit = true,
+ },
+ settings = {},
+}