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| author | Justin M. Keyes <justinkz@gmail.com> | 2025-04-18 17:44:38 +0200 |
|---|---|---|
| committer | Justin M. Keyes <justinkz@gmail.com> | 2025-04-18 17:44:38 +0200 |
| commit | f8b5cbe6312b568def1f91d747e2cdb8984fdf2e (patch) | |
| tree | c1baf319b22d8ccc7d3468276b5ba9a26dfa2775 /lsp/slangd.lua | |
| parent | feat: angularls #3746 (diff) | |
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docs: cleanup
- brief should live at the top of each file
- fix indentation for some docs
Diffstat (limited to 'lsp/slangd.lua')
| -rw-r--r-- | lsp/slangd.lua | 49 |
1 files changed, 25 insertions, 24 deletions
diff --git a/lsp/slangd.lua b/lsp/slangd.lua index 1aa49270..1dcf12dd 100644 --- a/lsp/slangd.lua +++ b/lsp/slangd.lua @@ -1,33 +1,34 @@ +---@brief +--- +--- https://github.com/shader-slang/slang +--- +--- The `slangd` binary can be downloaded as part of [slang releases](https://github.com/shader-slang/slang/releases) or +--- by [building `slang` from source](https://github.com/shader-slang/slang/blob/master/docs/building.md). +--- +--- The server can be configured by passing a "settings" object to `slangd.setup{}`: +--- +--- ```lua +--- vim.lsp.config('slangd', { +--- settings = { +--- slang = { +--- predefinedMacros = {"MY_VALUE_MACRO=1"}, +--- inlayHints = { +--- deducedTypes = true, +--- parameterNames = true, +--- } +--- } +--- } +--- }) +--- ``` +--- Available options are documented [here](https://github.com/shader-slang/slang-vscode-extension/tree/main?tab=readme-ov-file#configurations) +--- or in more detail [here](https://github.com/shader-slang/slang-vscode-extension/blob/main/package.json#L70). + local bin_name = 'slangd' if vim.fn.has 'win32' == 1 then bin_name = 'slangd.exe' end ----@brief ---- --- https://github.com/shader-slang/slang --- --- The `slangd` binary can be downloaded as part of [slang releases](https://github.com/shader-slang/slang/releases) or --- by [building `slang` from source](https://github.com/shader-slang/slang/blob/master/docs/building.md). --- --- The server can be configured by passing a "settings" object to `slangd.setup{}`: --- --- ```lua --- vim.lsp.config('slangd', { --- settings = { --- slang = { --- predefinedMacros = {"MY_VALUE_MACRO=1"}, --- inlayHints = { --- deducedTypes = true, --- parameterNames = true, --- } --- } --- } --- }) --- ``` --- Available options are documented [here](https://github.com/shader-slang/slang-vscode-extension/tree/main?tab=readme-ov-file#configurations) --- or in more detail [here](https://github.com/shader-slang/slang-vscode-extension/blob/main/package.json#L70). return { cmd = { bin_name }, filetypes = { 'hlsl', 'shaderslang' }, |
