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authorLorenzo Bellina <59364991+TheRealLorenz@users.noreply.github.com>2025-04-13 00:15:43 +0200
committerGitHub <noreply@github.com>2025-04-12 15:15:43 -0700
commit81a570f58b2113cc2d538efae743ad38d6ab564f (patch)
tree74f9691bbb1b303cd7cfaab7b543f82cb0dc6b46 /lsp/slangd.lua
parentrefactor: replace vim.loop with vim.uv #3703 (diff)
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feat: migrate to vim.lsp.config #3659
Problem: Nvim 0.11 has vim.lsp.config, which mostly replaces the legacy nvim-lspconfig "framework". Solution: Migrate all configs to `lsp/*` variants. The old configs in `lua/lspconfig/` are "frozen". The new configs include these changes: - `commands` field became raw calls to `vim.api.nvim_buf_create_user_command` inside `on_attach`. - `root_dir` became: - `root_markers` whenever the file list was simple didn't need to mach `*` - if the logic was complicated, or needed to match something like '\*.c', it was defined as a vim.lsp.Config `root_dir` callback. - `on_config_change` became `before_init`. I don't actually know if this is the correct approach, but looking around the documentation of `nvim-lspconfig` a saw that it was defined as the function that gets called as soon as the config have `root_dir`, and so I thought `before_init` might be the closest alternative. - `docs.description` became a luadoc `@brief` docstring. - `single_file_support = false`? Co-authored-by: Aliou Diallo <aliou@users.noreply.github.com> Co-authored-by: Justin M. Keyes <justinkz@gmail.com>
Diffstat (limited to 'lsp/slangd.lua')
-rw-r--r--lsp/slangd.lua35
1 files changed, 35 insertions, 0 deletions
diff --git a/lsp/slangd.lua b/lsp/slangd.lua
new file mode 100644
index 00000000..fc53ec6c
--- /dev/null
+++ b/lsp/slangd.lua
@@ -0,0 +1,35 @@
+local bin_name = 'slangd'
+
+if vim.fn.has 'win32' == 1 then
+ bin_name = 'slangd.exe'
+end
+
+---@brief
+---
+---https://github.com/shader-slang/slang
+--
+-- The `slangd` binary can be downloaded as part of [slang releases](https://github.com/shader-slang/slang/releases) or
+-- by [building `slang` from source](https://github.com/shader-slang/slang/blob/master/docs/building.md).
+--
+-- The server can be configured by passing a "settings" object to `slangd.setup{}`:
+--
+-- ```lua
+-- vim.lsp.config('slangd', {
+-- settings = {
+-- slang = {
+-- predefinedMacros = {"MY_VALUE_MACRO=1"},
+-- inlayHints = {
+-- deducedTypes = true,
+-- parameterNames = true,
+-- }
+-- }
+-- }
+-- })
+-- ```
+-- Available options are documented [here](https://github.com/shader-slang/slang-vscode-extension/tree/main?tab=readme-ov-file#configurations)
+-- or in more detail [here](https://github.com/shader-slang/slang-vscode-extension/blob/main/package.json#L70).
+return {
+ cmd = { bin_name },
+ filetypes = { 'hlsl', 'shaderslang' },
+ root_markers = { '.git' },
+}