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| author | Igor Lacerda <igorlfs@ufmg.br> | 2025-08-19 23:13:01 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-08-19 19:13:01 -0700 |
| commit | 5a49a97f9d3de5c39a2b18d583035285b3640cb0 (patch) | |
| tree | 1af36e35e5ded35601cec090c1aa3ff7573509a5 /lsp/gdshader_lsp.lua | |
| parent | fix(ts_ls): server not starting if there is no typescript #4011 (diff) | |
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fix: separate type annotation from `@brief` docstring #4017
Diffstat (limited to 'lsp/gdshader_lsp.lua')
| -rw-r--r-- | lsp/gdshader_lsp.lua | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/lsp/gdshader_lsp.lua b/lsp/gdshader_lsp.lua index 0bc90057..38a56373 100644 --- a/lsp/gdshader_lsp.lua +++ b/lsp/gdshader_lsp.lua @@ -3,6 +3,7 @@ --- https://github.com/godofavacyn/gdshader-lsp --- --- A language server for the Godot Shading language. + ---@type vim.lsp.Config return { cmd = { 'gdshader-lsp', '--stdio' }, |
