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|
local log = require "nvim-lsp-installer.log"
local process = require "nvim-lsp-installer.process"
local state = require "nvim-lsp-installer.ui.state"
local M = {}
local function from_hex(str)
return (str:gsub("..", function(cc)
return string.char(tonumber(cc, 16))
end))
end
local function to_hex(str)
return (str:gsub(".", function(c)
return string.format("%02X", string.byte(c))
end))
end
---@param line string
---@param render_context RenderContext
local function get_styles(line, render_context)
local indentation = 0
for i = 1, #render_context.applied_block_styles do
local styles = render_context.applied_block_styles[i]
for j = 1, #styles do
local style = styles[j]
if style == "INDENT" then
indentation = indentation + 2
elseif style == "CENTERED" then
local padding = math.floor((render_context.viewport_context.win_width - #line) / 2)
indentation = math.max(0, padding) -- CENTERED overrides any already applied indentation
end
end
end
return {
indentation = indentation,
}
end
---@param viewport_context ViewportContext
---@param node INode
---@param _render_context RenderContext|nil
---@param _output RenderOutput|nil
local function render_node(viewport_context, node, _render_context, _output)
---@class RenderContext
---@field viewport_context ViewportContext
---@field applied_block_styles CascadingStyle[]
local render_context = _render_context
or {
viewport_context = viewport_context,
applied_block_styles = {},
}
---@class RenderHighlight
---@field hl_group string
---@field line number
---@field col_start number
---@field col_end number
---@class RenderKeybind
---@field line number
---@field key string
---@field effect string
---@field payload any
---@class RenderOutput
---@field lines string[] @The buffer lines.
---@field virt_texts string[][] @List of (text, highlight) tuples.
---@field highlights RenderHighlight[]
---@field keybinds RenderKeybind[]
local output = _output
or {
lines = {},
virt_texts = {},
highlights = {},
keybinds = {},
}
if node.type == "VIRTUAL_TEXT" then
output.virt_texts[#output.virt_texts + 1] = {
line = #output.lines - 1,
content = node.virt_text,
}
elseif node.type == "HL_TEXT" then
for i = 1, #node.lines do
local line = node.lines[i]
local line_highlights = {}
local full_line = ""
for j = 1, #line do
local span = line[j]
local content, hl_group = span[1], span[2]
local col_start = #full_line
full_line = full_line .. content
line_highlights[#line_highlights + 1] = {
hl_group = hl_group,
line = #output.lines,
col_start = col_start,
col_end = col_start + #content,
}
end
local active_styles = get_styles(full_line, render_context)
-- apply indentation
full_line = (" "):rep(active_styles.indentation) .. full_line
for j = 1, #line_highlights do
local highlight = line_highlights[j]
highlight.col_start = highlight.col_start + active_styles.indentation
highlight.col_end = highlight.col_end + active_styles.indentation
output.highlights[#output.highlights + 1] = highlight
end
output.lines[#output.lines + 1] = full_line
end
elseif node.type == "NODE" or node.type == "CASCADING_STYLE" then
if node.type == "CASCADING_STYLE" then
render_context.applied_block_styles[#render_context.applied_block_styles + 1] = node.styles
end
for i = 1, #node.children do
render_node(viewport_context, node.children[i], render_context, output)
end
if node.type == "CASCADING_STYLE" then
render_context.applied_block_styles[#render_context.applied_block_styles] = nil
end
elseif node.type == "KEYBIND_HANDLER" then
output.keybinds[#output.keybinds + 1] = {
line = node.is_global and -1 or #output.lines,
key = node.key,
effect = node.effect,
payload = node.payload,
}
end
return output
end
local function create_popup_window_opts()
local win_height = vim.o.lines - vim.o.cmdheight - 2 -- Add margin for status and buffer line
local win_width = vim.o.columns
local popup_layout = {
relative = "editor",
height = math.floor(win_height * 0.9),
width = math.floor(win_width * 0.8),
style = "minimal",
border = "rounded",
}
popup_layout.row = math.floor((win_height - popup_layout.height) / 2)
popup_layout.col = math.floor((win_width - popup_layout.width) / 2)
return popup_layout
end
local registered_effect_handlers_by_bufnr = {}
local active_keybinds_by_bufnr = {}
local registered_keymaps_by_bufnr = {}
local redraw_by_win_id = {}
---@param bufnr number
---@param line number
---@param key string
local function call_effect_handler(bufnr, line, key)
local line_keybinds = active_keybinds_by_bufnr[bufnr][line]
if line_keybinds then
local keybind = line_keybinds[key]
if keybind then
local effect_handler = registered_effect_handlers_by_bufnr[bufnr][keybind.effect]
if effect_handler then
log.fmt_trace("Calling handler for effect %s on line %d for key %s", keybind.effect, line, key)
effect_handler { payload = keybind.payload }
return true
end
end
end
return false
end
M.dispatch_effect = function(bufnr, hex_key)
local key = from_hex(hex_key)
local line = vim.api.nvim_win_get_cursor(0)[1]
log.fmt_trace("Dispatching effect on line %d, key %s, bufnr %s", line, key, bufnr)
call_effect_handler(bufnr, line, key) -- line keybinds
call_effect_handler(bufnr, -1, key) -- global keybinds
end
function M.redraw_win(win_id)
local fn = redraw_by_win_id[win_id]
if fn then
fn()
end
end
function M.delete_win_buf(win_id, bufnr)
-- We queue the win_buf to be deleted in a schedule call, otherwise when used with folke/which-key (and
-- set timeoutlen=0) we run into a weird segfault.
-- It should probably be unnecessary once https://github.com/neovim/neovim/issues/15548 is resolved
vim.schedule(function()
if win_id and vim.api.nvim_win_is_valid(win_id) then
log.debug "Deleting window"
vim.api.nvim_win_close(win_id, true)
end
if bufnr and vim.api.nvim_buf_is_valid(bufnr) then
log.debug "Deleting buffer"
vim.api.nvim_buf_delete(bufnr, { force = true })
end
if redraw_by_win_id[win_id] then
redraw_by_win_id[win_id] = nil
end
if active_keybinds_by_bufnr[bufnr] then
active_keybinds_by_bufnr[bufnr] = nil
end
if registered_effect_handlers_by_bufnr[bufnr] then
registered_effect_handlers_by_bufnr[bufnr] = nil
end
if registered_keymaps_by_bufnr[bufnr] then
registered_keymaps_by_bufnr[bufnr] = nil
end
end)
end
function M.new_view_only_win(name)
local namespace = vim.api.nvim_create_namespace(("lsp_installer_%s"):format(name))
local bufnr, renderer, mutate_state, get_state, unsubscribe, win_id
local has_initiated = false
---@param opts DisplayOpenOpts
local function open(opts)
opts = opts or {}
local highlight_groups = opts.highlight_groups
bufnr = vim.api.nvim_create_buf(false, true)
win_id = vim.api.nvim_open_win(bufnr, true, create_popup_window_opts())
registered_effect_handlers_by_bufnr[bufnr] = {}
active_keybinds_by_bufnr[bufnr] = {}
registered_keymaps_by_bufnr[bufnr] = {}
local buf_opts = {
modifiable = false,
swapfile = false,
textwidth = 0,
buftype = "nofile",
bufhidden = "wipe",
buflisted = false,
filetype = "lsp-installer",
}
local win_opts = {
number = false,
relativenumber = false,
wrap = false,
spell = false,
foldenable = false,
signcolumn = "no",
colorcolumn = "",
cursorline = true,
}
-- window options
for key, value in pairs(win_opts) do
vim.api.nvim_win_set_option(win_id, key, value)
end
-- buffer options
for key, value in pairs(buf_opts) do
vim.api.nvim_buf_set_option(bufnr, key, value)
end
vim.cmd [[ syntax clear ]]
local resize_autocmd = (
"autocmd VimResized <buffer> lua require('nvim-lsp-installer.ui.display').redraw_win(%d)"
):format(win_id)
local autoclose_autocmd = (
"autocmd WinLeave,BufHidden,BufLeave <buffer> ++once lua require('nvim-lsp-installer.ui.display').delete_win_buf(%d, %d)"
):format(win_id, bufnr)
vim.cmd(([[
augroup LspInstallerWindow
autocmd!
%s
%s
augroup END
]]):format(resize_autocmd, autoclose_autocmd))
if highlight_groups then
for i = 1, #highlight_groups do
vim.cmd(highlight_groups[i])
end
end
return win_id
end
local draw = function(view)
local win_valid = win_id ~= nil and vim.api.nvim_win_is_valid(win_id)
local buf_valid = bufnr ~= nil and vim.api.nvim_buf_is_valid(bufnr)
log.fmt_trace("got bufnr=%s", bufnr)
log.fmt_trace("got win_id=%s", win_id)
if not win_valid or not buf_valid then
-- the window has been closed or the buffer is somehow no longer valid
unsubscribe(true)
log.debug("Buffer or window is no longer valid", win_id, bufnr)
return
end
local win_width = vim.api.nvim_win_get_width(win_id)
---@class ViewportContext
local viewport_context = {
win_width = win_width,
}
local output = render_node(viewport_context, view)
local lines, virt_texts, highlights, keybinds =
output.lines, output.virt_texts, output.highlights, output.keybinds
-- set line contents
vim.api.nvim_buf_clear_namespace(0, namespace, 0, -1)
vim.api.nvim_buf_set_option(bufnr, "modifiable", true)
vim.api.nvim_buf_set_lines(bufnr, 0, -1, false, lines)
vim.api.nvim_buf_set_option(bufnr, "modifiable", false)
for i = 1, #virt_texts do
local virt_text = virt_texts[i]
vim.api.nvim_buf_set_extmark(bufnr, namespace, virt_text.line, 0, {
virt_text = virt_text.content,
})
end
-- set highlights
for i = 1, #highlights do
local highlight = highlights[i]
vim.api.nvim_buf_add_highlight(
bufnr,
namespace,
highlight.hl_group,
highlight.line,
highlight.col_start,
highlight.col_end
)
end
-- set keybinds
local buf_keybinds = {}
active_keybinds_by_bufnr[bufnr] = buf_keybinds
for i = 1, #keybinds do
local keybind = keybinds[i]
if not buf_keybinds[keybind.line] then
buf_keybinds[keybind.line] = {}
end
buf_keybinds[keybind.line][keybind.key] = keybind
if not registered_keymaps_by_bufnr[bufnr][keybind.key] then
vim.api.nvim_buf_set_keymap(
bufnr,
"n",
keybind.key,
("<cmd>lua require('nvim-lsp-installer.ui.display').dispatch_effect(%d, %q)<cr>"):format(
bufnr,
-- We transfer the keybinding as hex to avoid issues with (neo)vim interpreting the key as a
-- literal input to the command. For example, "<CR>" would cause vim to issue an actual carriage
-- return - even if it's quoted as a string.
to_hex(keybind.key)
),
{ nowait = true, silent = true, noremap = true }
)
end
end
end
return {
---@param _renderer fun(state: table): table
view = function(_renderer)
renderer = _renderer
end,
---@generic T : table
---@param initial_state T
---@return fun(mutate_fn: fun(current_state: T)), fun(): T
init = function(initial_state)
assert(renderer ~= nil, "No view function has been registered. Call .view() before .init().")
has_initiated = true
mutate_state, get_state, unsubscribe = state.create_state_container(
initial_state,
process.debounced(function(new_state)
draw(renderer(new_state))
end)
)
-- we don't need to subscribe to state changes until the window is actually opened
unsubscribe(true)
return mutate_state, get_state
end,
---@alias DisplayOpenOpts {effects: table<string, fun()>, highlight_groups: string[]|nil}
---@type fun(opts: DisplayOpenOpts)
open = vim.schedule_wrap(function(opts)
log.debug "Opening window"
assert(has_initiated, "Display has not been initiated, cannot open.")
if win_id and vim.api.nvim_win_is_valid(win_id) then
-- window is already open
return
end
unsubscribe(false)
local opened_win_id = open(opts)
draw(renderer(get_state()))
registered_effect_handlers_by_bufnr[bufnr] = opts.effects
redraw_by_win_id[opened_win_id] = function()
if vim.api.nvim_win_is_valid(opened_win_id) then
draw(renderer(get_state()))
vim.api.nvim_win_set_config(opened_win_id, create_popup_window_opts())
end
end
end),
---@type fun()
close = vim.schedule_wrap(function()
assert(has_initiated, "Display has not been initiated, cannot close.")
unsubscribe(true)
M.delete_win_buf(win_id, bufnr)
end),
---@param pos number[] @(row, col) tuple
set_cursor = function(pos)
assert(win_id ~= nil, "Window has not been opened, cannot set cursor.")
return vim.api.nvim_win_set_cursor(win_id, pos)
end,
---@return number[] @(row, col) tuple
get_cursor = function()
assert(win_id ~= nil, "Window has not been opened, cannot get cursor.")
return vim.api.nvim_win_get_cursor(win_id)
end,
}
end
return M
|