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|
local EventEmitter = require "mason-core.EventEmitter"
local log = require "mason-core.log"
local settings = require "mason.settings"
local state = require "mason-core.ui.state"
local M = {}
---@generic T
---@param debounced_fn fun(arg1: T)
---@return fun(arg1: T)
local function debounced(debounced_fn)
local queued = false
local last_arg = nil
return function(a)
last_arg = a
if queued then
return
end
queued = true
vim.schedule(function()
debounced_fn(last_arg)
queued = false
last_arg = nil
end)
end
end
---@param line string
---@param render_context RenderContext
local function get_styles(line, render_context)
local indentation = 0
for i = 1, #render_context.applied_block_styles do
local styles = render_context.applied_block_styles[i]
for j = 1, #styles do
local style = styles[j]
if style == "INDENT" then
indentation = indentation + 2
elseif style == "CENTERED" then
local padding = math.floor((render_context.viewport_context.win_width - #line) / 2)
indentation = math.max(0, padding) -- CENTERED overrides any already applied indentation
end
end
end
return {
indentation = indentation,
}
end
---@param viewport_context ViewportContext
---@param node INode
---@param _render_context RenderContext?
---@param _output RenderOutput?
local function render_node(viewport_context, node, _render_context, _output)
---@class RenderContext
---@field viewport_context ViewportContext
---@field applied_block_styles CascadingStyle[]
local render_context = _render_context
or {
viewport_context = viewport_context,
applied_block_styles = {},
}
---@class RenderHighlight
---@field hl_group string
---@field line number
---@field col_start number
---@field col_end number
---@class RenderKeybind
---@field line number
---@field key string
---@field effect string
---@field payload any
---@class RenderDiagnostic
---@field line number
---@field diagnostic {message: string, severity: integer, source: string|nil}
---@class RenderOutput
---@field lines string[]: The buffer lines.
---@field virt_texts {line: integer, content: table}[]: List of tuples.
---@field highlights RenderHighlight[]
---@field keybinds RenderKeybind[]
---@field diagnostics RenderDiagnostic[]
---@field sticky_cursors { line_map: table<number, string>, id_map: table<string, number> }
local output = _output
or {
lines = {},
virt_texts = {},
highlights = {},
keybinds = {},
diagnostics = {},
sticky_cursors = { line_map = {}, id_map = {} },
}
if node.type == "VIRTUAL_TEXT" then
output.virt_texts[#output.virt_texts + 1] = {
line = #output.lines - 1,
content = node.virt_text,
}
elseif node.type == "HL_TEXT" then
for i = 1, #node.lines do
local line = node.lines[i]
local line_highlights = {}
local full_line = ""
for j = 1, #line do
local span = line[j]
local content, hl_group = span[1], span[2]
local col_start = #full_line
full_line = full_line .. content
if hl_group ~= "" then
line_highlights[#line_highlights + 1] = {
hl_group = hl_group,
line = #output.lines,
col_start = col_start,
col_end = col_start + #content,
}
end
end
-- only apply cascading styles to non-empty lines
if string.len(full_line) > 0 then
local active_styles = get_styles(full_line, render_context)
full_line = (" "):rep(active_styles.indentation) .. full_line
for j = 1, #line_highlights do
local highlight = line_highlights[j]
highlight.col_start = highlight.col_start + active_styles.indentation
highlight.col_end = highlight.col_end + active_styles.indentation
output.highlights[#output.highlights + 1] = highlight
end
end
output.lines[#output.lines + 1] = full_line
end
elseif node.type == "NODE" or node.type == "CASCADING_STYLE" then
if node.type == "CASCADING_STYLE" then
render_context.applied_block_styles[#render_context.applied_block_styles + 1] = node.styles
end
for i = 1, #node.children do
render_node(viewport_context, node.children[i], render_context, output)
end
if node.type == "CASCADING_STYLE" then
render_context.applied_block_styles[#render_context.applied_block_styles] = nil
end
elseif node.type == "KEYBIND_HANDLER" then
output.keybinds[#output.keybinds + 1] = {
line = node.is_global and -1 or #output.lines,
key = node.key,
effect = node.effect,
payload = node.payload,
}
elseif node.type == "DIAGNOSTICS" then
output.diagnostics[#output.diagnostics + 1] = {
line = #output.lines,
message = node.diagnostic.message,
severity = node.diagnostic.severity,
source = node.diagnostic.source,
}
elseif node.type == "STICKY_CURSOR" then
output.sticky_cursors.id_map[node.id] = #output.lines
output.sticky_cursors.line_map[#output.lines] = node.id
end
return output
end
-- exported for tests
M._render_node = render_node
---@alias WindowOpts { effects?: table<string, fun()>, winhighlight?: string[], border?: string|table }
---@param size number
---@param viewport integer
local function calc_size(size, viewport)
return size > 1 and math.min(size, viewport) or math.floor(size * viewport)
end
---@param opts WindowOpts
---@param sizes_only boolean Whether to only return properties that control the window size.
local function create_popup_window_opts(opts, sizes_only)
local lines = vim.o.lines - vim.o.cmdheight
local columns = vim.o.columns
local height = calc_size(settings.current.ui.height, lines)
local width = calc_size(settings.current.ui.width, columns)
local row = math.floor((lines - height) / 2)
local col = math.floor((columns - width) / 2)
if opts.border ~= "none" and opts.border ~= "" then
row = math.max(row - 1, 0)
col = math.max(col - 1, 0)
end
local popup_layout = {
height = height,
width = width,
row = row,
col = col,
relative = "editor",
style = "minimal",
zindex = 45,
}
if not sizes_only then
popup_layout.border = opts.border
end
return popup_layout
end
local function create_backdrop_window_opts()
return {
relative = "editor",
width = vim.o.columns,
height = vim.o.lines,
row = 0,
col = 0,
style = "minimal",
focusable = false,
border = "none",
zindex = 44,
}
end
---@param name string Human readable identifier.
---@param filetype string
function M.new_view_only_win(name, filetype)
local namespace = vim.api.nvim_create_namespace(("installer_%s"):format(name))
local bufnr, backdrop_bufnr, renderer, mutate_state, get_state, unsubscribe, win_id, backdrop_win_id, window_mgmt_augroup, autoclose_augroup, registered_keymaps, registered_keybinds, registered_effect_handlers, sticky_cursor
local has_initiated = false
---@type WindowOpts
local window_opts = {}
local events = EventEmitter:new()
vim.diagnostic.config({
virtual_text = {
severity = { min = vim.diagnostic.severity.HINT, max = vim.diagnostic.severity.ERROR },
},
right_align = false,
underline = false,
signs = false,
virtual_lines = false,
}, namespace)
local function close_window()
-- We queue the win_buf to be deleted in a schedule call, otherwise when used with folke/which-key (and
-- set timeoutlen=0) we run into a weird segfault.
-- It should probably be unnecessary once https://github.com/neovim/neovim/issues/15548 is resolved
vim.schedule(function()
if win_id and vim.api.nvim_win_is_valid(win_id) then
log.trace "Deleting window"
vim.api.nvim_win_close(win_id, true)
end
end)
end
---@param line number
---@param key string
local function call_effect_handler(line, key)
local line_keybinds = registered_keybinds[line]
if line_keybinds then
local keybind = line_keybinds[key]
if keybind then
local effect_handler = registered_effect_handlers[keybind.effect]
if effect_handler then
log.fmt_trace("Calling handler for effect %s on line %d for key %s", keybind.effect, line, key)
effect_handler { payload = keybind.payload }
return true
end
end
end
return false
end
local function dispatch_effect(key)
local line = vim.api.nvim_win_get_cursor(0)[1]
log.fmt_trace("Dispatching effect on line %d, key %s, bufnr %s", line, key, bufnr)
call_effect_handler(line, key) -- line keybinds
call_effect_handler(-1, key) -- global keybinds
end
local output
local draw = function(view)
local win_valid = win_id ~= nil and vim.api.nvim_win_is_valid(win_id)
local buf_valid = bufnr ~= nil and vim.api.nvim_buf_is_valid(bufnr)
if not win_valid or not buf_valid then
-- the window has been closed or the buffer is somehow no longer valid
unsubscribe(true)
log.trace("Buffer or window is no longer valid", win_id, bufnr)
return
end
local win_width = vim.api.nvim_win_get_width(win_id)
---@class ViewportContext
local viewport_context = {
win_width = win_width,
}
local cursor_pos_pre_render = vim.api.nvim_win_get_cursor(win_id)
if output then
sticky_cursor = output.sticky_cursors.line_map[cursor_pos_pre_render[1]]
end
output = render_node(viewport_context, view)
local lines, virt_texts, highlights, keybinds, diagnostics =
output.lines, output.virt_texts, output.highlights, output.keybinds, output.diagnostics
-- set line contents
vim.api.nvim_buf_clear_namespace(bufnr, namespace, 0, -1)
vim.api.nvim_buf_set_option(bufnr, "modifiable", true)
vim.api.nvim_buf_set_lines(bufnr, 0, -1, false, lines)
vim.api.nvim_buf_set_option(bufnr, "modifiable", false)
-- restore sticky cursor position
if sticky_cursor then
local new_sticky_cursor_line = output.sticky_cursors.id_map[sticky_cursor]
if new_sticky_cursor_line and new_sticky_cursor_line ~= cursor_pos_pre_render then
vim.api.nvim_win_set_cursor(win_id, { new_sticky_cursor_line, cursor_pos_pre_render[2] })
end
end
-- set virtual texts
for i = 1, #virt_texts do
local virt_text = virt_texts[i]
vim.api.nvim_buf_set_extmark(bufnr, namespace, virt_text.line, 0, {
virt_text = virt_text.content,
})
end
-- set diagnostics
vim.diagnostic.set(
namespace,
bufnr,
vim.tbl_map(function(diagnostic)
return {
lnum = diagnostic.line - 1,
col = 0,
message = diagnostic.message,
severity = diagnostic.severity,
source = diagnostic.source,
}
end, diagnostics),
{
signs = false,
}
)
-- set highlights
for i = 1, #highlights do
local highlight = highlights[i]
vim.api.nvim_buf_add_highlight(
bufnr,
namespace,
highlight.hl_group,
highlight.line,
highlight.col_start,
highlight.col_end
)
end
-- set keybinds
registered_keybinds = {}
for i = 1, #keybinds do
local keybind = keybinds[i]
if not registered_keybinds[keybind.line] then
registered_keybinds[keybind.line] = {}
end
registered_keybinds[keybind.line][keybind.key] = keybind
if not registered_keymaps[keybind.key] then
registered_keymaps[keybind.key] = true
vim.keymap.set("n", keybind.key, function()
dispatch_effect(keybind.key)
end, {
buffer = bufnr,
nowait = true,
silent = true,
})
end
end
end
local function open()
bufnr = vim.api.nvim_create_buf(false, true)
win_id = vim.api.nvim_open_win(bufnr, true, create_popup_window_opts(window_opts, false))
local normal_hl = vim.api.nvim_get_hl and vim.api.nvim_get_hl(0, { name = "Normal" })
local is_nvim_transparent = normal_hl and normal_hl.bg == nil
if settings.current.ui.backdrop ~= 100 and vim.o.termguicolors and not is_nvim_transparent then
backdrop_bufnr = vim.api.nvim_create_buf(false, true)
backdrop_win_id = vim.api.nvim_open_win(backdrop_bufnr, false, create_backdrop_window_opts())
vim.wo[backdrop_win_id].winhighlight = "Normal:MasonBackdrop"
vim.wo[backdrop_win_id].winblend = settings.current.ui.backdrop
vim.bo[backdrop_bufnr].buftype = "nofile"
-- https://github.com/folke/lazy.nvim/issues/1399
vim.bo[backdrop_bufnr].filetype = "mason_backdrop"
vim.bo[backdrop_bufnr].bufhidden = "wipe"
end
vim.api.nvim_create_autocmd("CmdLineEnter", {
buffer = bufnr,
callback = function()
if vim.v.event.cmdtype == "/" or vim.v.event.cmdtype == "?" then
events:emit "search:enter"
end
end,
})
vim.api.nvim_create_autocmd("CmdLineLeave", {
buffer = bufnr,
callback = function(args)
if vim.v.event.cmdtype == "/" or vim.v.event.cmdtype == "?" then
events:emit("search:leave", vim.fn.getcmdline())
end
end,
})
registered_effect_handlers = window_opts.effects
registered_keybinds = {}
registered_keymaps = {}
local buf_opts = {
modifiable = false,
swapfile = false,
textwidth = 0,
buftype = "nofile",
bufhidden = "wipe",
buflisted = false,
filetype = filetype,
undolevels = -1,
}
local win_opts = {
number = false,
relativenumber = false,
wrap = false,
spell = false,
foldenable = false,
signcolumn = "no",
colorcolumn = "",
cursorline = true,
}
-- window options
for key, value in pairs(win_opts) do
vim.api.nvim_win_set_option(win_id, key, value)
end
if window_opts.winhighlight then
vim.api.nvim_win_set_option(win_id, "winhighlight", table.concat(window_opts.winhighlight, ","))
end
-- buffer options
for key, value in pairs(buf_opts) do
vim.api.nvim_buf_set_option(bufnr, key, value)
end
vim.cmd [[ syntax clear ]]
window_mgmt_augroup = vim.api.nvim_create_augroup("MasonWindowMgmt", {})
autoclose_augroup = vim.api.nvim_create_augroup("MasonWindow", {})
vim.api.nvim_create_autocmd({ "VimResized" }, {
group = window_mgmt_augroup,
buffer = bufnr,
callback = function()
if win_id and vim.api.nvim_win_is_valid(win_id) then
draw(renderer(get_state()))
vim.api.nvim_win_set_config(win_id, create_popup_window_opts(window_opts, true))
end
if backdrop_win_id and vim.api.nvim_win_is_valid(backdrop_win_id) then
vim.api.nvim_win_set_config(backdrop_win_id, create_backdrop_window_opts())
end
end,
})
vim.api.nvim_create_autocmd({ "WinClosed" }, {
once = true,
pattern = tostring(win_id),
callback = function()
if backdrop_win_id and vim.api.nvim_win_is_valid(backdrop_win_id) then
vim.api.nvim_win_close(backdrop_win_id, true)
end
end,
})
vim.api.nvim_create_autocmd({ "BufHidden", "BufUnload" }, {
group = autoclose_augroup,
buffer = bufnr,
-- This is for instances where the window remains but the buffer is no longer visible, for example when
-- loading another buffer into it (this is basically imitating 'winfixbuf', which was added in 0.10.0).
callback = close_window,
})
-- This autocmd is responsible for closing the Mason window(s) when the user focuses another window. It
-- essentially behaves as WinLeave except it keeps the Mason window(s) open under certain circumstances.
local win_enter_aucmd
win_enter_aucmd = vim.api.nvim_create_autocmd({ "WinEnter" }, {
group = autoclose_augroup,
pattern = "*",
callback = function()
local buftype = vim.api.nvim_buf_get_option(0, "buftype")
-- This allows us to keep the floating window open for things like diagnostic popups, UI inputs á la dressing.nvim, etc.
if buftype ~= "prompt" and buftype ~= "nofile" then
close_window()
vim.api.nvim_del_autocmd(win_enter_aucmd)
end
end,
})
return win_id
end
return {
events = events,
---@param _renderer fun(state: table): table
view = function(_renderer)
renderer = _renderer
end,
---@param _effects table<string, fun()>
effects = function(_effects)
window_opts.effects = _effects
end,
---@generic T : table
---@param initial_state T
---@return fun(mutate_fn: fun(current_state: T)), fun(): T
state = function(initial_state)
mutate_state, get_state, unsubscribe = state.create_state_container(
initial_state,
debounced(function(new_state)
draw(renderer(new_state))
end)
)
-- we don't need to subscribe to state changes until the window is actually opened
unsubscribe(true)
return mutate_state, get_state
end,
---@param opts WindowOpts
init = function(opts)
assert(renderer ~= nil, "No view function has been registered. Call .view() before .init().")
assert(unsubscribe ~= nil, "No state has been registered. Call .state() before .init().")
window_opts = opts
has_initiated = true
end,
open = vim.schedule_wrap(function()
log.trace "Opening window"
assert(has_initiated, "Display has not been initiated, cannot open.")
if win_id and vim.api.nvim_win_is_valid(win_id) then
-- window is already open
return
end
unsubscribe(false)
open()
draw(renderer(get_state()))
end),
---@type fun()
close = vim.schedule_wrap(function()
assert(has_initiated, "Display has not been initiated, cannot close.")
unsubscribe(true)
log.fmt_trace("Closing window win_id=%s, bufnr=%s", win_id, bufnr)
close_window()
vim.api.nvim_del_augroup_by_id(window_mgmt_augroup)
vim.api.nvim_del_augroup_by_id(autoclose_augroup)
end),
---@param pos number[]: (row, col) tuple
set_cursor = function(pos)
assert(win_id ~= nil, "Window has not been opened, cannot set cursor.")
return vim.api.nvim_win_set_cursor(win_id, pos)
end,
---@return number[]: (row, col) tuple
get_cursor = function()
assert(win_id ~= nil, "Window has not been opened, cannot get cursor.")
return vim.api.nvim_win_get_cursor(win_id)
end,
is_open = function()
return win_id ~= nil and vim.api.nvim_win_is_valid(win_id)
end,
---@param tag any
set_sticky_cursor = function(tag)
if output then
local new_sticky_cursor_line = output.sticky_cursors.id_map[tag]
if new_sticky_cursor_line then
sticky_cursor = tag
local cursor = vim.api.nvim_win_get_cursor(win_id)
vim.api.nvim_win_set_cursor(win_id, { new_sticky_cursor_line, cursor[2] })
end
end
end,
get_win_config = function()
assert(win_id ~= nil, "Window has not been opened, cannot get config.")
return vim.api.nvim_win_get_config(win_id)
end,
}
end
return M
|