| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | egl: fix typo "Backards" | Maxime Roussin-Bélanger | 2020-12-17 | 1 | -6/+6 |
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| * | wayland-egl: rename wl_egl_window::private to driver_private | Emil Velikov | 2018-02-09 | 1 | -3/+3 |
| | | | | | | | | | | | | | | | | | | | | | private is a reserved keyword in C++. Thus if one is to have a backend driver written in said language build will fail as below: .../wayland-egl-backend.h:56:8: expected unqualified-id before ‘private’ Rename it to driver_private and update the test. NOTE: version bump is not required since: - this is a pure API change, ABI is identical - hardware drivers already require [minor] changes to move to the upstream wayland-egl-backend.h Cc: Arnaud Vrac <rawoul@gmail.com> Cc: Miguel A . Vico <mvicomoya@nvidia.com> Suggested-by: Arnaud Vrac <rawoul@gmail.com> Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Miguel A Vico Moya <mvicomoya@nvidia.com> | ||||
| * | wayland-egl: import libwayland-egl.so frontend library from Mesa | Emil Velikov | 2018-02-09 | 1 | -0/+235 |
| Currently the client-facing libwayland-egl API is defined by a header file shipped by Wayland, but the implementation is left to each vendor. This can cause collisions when multiple implementations are installed on the same system. Importing the implementation into Wayland with a stable and versioned driver-facing ABI allows multiple drivers to coexist on the same system. Pull the sample implementation from Mesa commit 677edff5cfd ("wayland-egl: rework and simplify wl_egl_window initialization") It has been used by the Mesa open source drivers, NVIDIA and others[1]. v2: Reword commit message, rebase on top of newer Mesa. [1] https://github.com/thayama/wayland-egl Cc: Miguel A. Vico <mvicomoya@nvidia.com> Cc: James Jones <jajones@nvidia.com> Cc: Daniel Stone <daniels@collabora.com> Cc: duncan-roe <duncan_roe@optusnet.com.au> Cc: Takanari Hayama <taki@igel.co.jp> Suggested-by: Daniel Stone <daniels@collabora.com> Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Miguel A Vico Moya <mvicomoya@nvidia.com> Reviewed-by: Arnaud Vrac <avrac@freebox.fr> | |||||
