From 6a9f922eb6e7412a4e940e20f4d76fd4e0e3feec Mon Sep 17 00:00:00 2001 From: Pierre Poupin Date: Mon, 6 Mar 2023 01:15:23 +0100 Subject: feat: support Godot 4 port by default (#2494) Godot 4 changed its default port. Since it reached stable a few days ago, we should propose the stable version's port by default. --- lua/lspconfig/server_configurations/gdscript.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'lua') diff --git a/lua/lspconfig/server_configurations/gdscript.lua b/lua/lspconfig/server_configurations/gdscript.lua index 86d4d0f5..5ae1799d 100644 --- a/lua/lspconfig/server_configurations/gdscript.lua +++ b/lua/lspconfig/server_configurations/gdscript.lua @@ -1,6 +1,6 @@ local util = require 'lspconfig.util' -local port = os.getenv 'GDScript_Port' or '6008' +local port = os.getenv 'GDScript_Port' or '6005' local cmd = { 'nc', 'localhost', port } if vim.fn.has 'nvim-0.8' == 1 then -- cgit v1.2.3-70-g09d2