package cache import "errors" // EvictionPolicyType defines the type of eviction policy. type EvictionPolicyType int const ( PolicyNone EvictionPolicyType = iota PolicyFIFO PolicyLRU PolicyLFU PolicyLTR ) // evictionStrategies interface defines the methods for eviction strategies. type evictionStrategies interface { OnInsert(n *node) OnAccess(n *node) Evict() *node } // evictionPolicy struct holds the eviction strategy and its type. type evictionPolicy struct { evictionStrategies Type EvictionPolicyType evict *node } // SetPolicy sets the eviction policy based on the given type. func (e *evictionPolicy) SetPolicy(y EvictionPolicyType) error { store := map[EvictionPolicyType]func() evictionStrategies{ PolicyNone: func() evictionStrategies { return nonePolicy{evict: e.evict} }, PolicyFIFO: func() evictionStrategies { return fifoPolicy{evict: e.evict} }, PolicyLRU: func() evictionStrategies { return lruPolicy{evict: e.evict} }, PolicyLFU: func() evictionStrategies { return lfuPolicy{evict: e.evict} }, } factory, ok := store[y] if !ok { return errors.New("invalid policy") } e.evictionStrategies = factory() return nil } // nonePolicy struct represents the no eviction policy. type nonePolicy struct { evict *node } // OnInsert adds a node to the eviction list. func (s nonePolicy) OnInsert(node *node) { node.EvictPrev = s.evict node.EvictNext = node.EvictPrev.EvictNext node.EvictNext.EvictPrev = node node.EvictPrev.EvictNext = node } // OnAccess is a no-op for nonePolicy. func (nonePolicy) OnAccess(n *node) { } // Evict returns nil for nonePolicy. func (nonePolicy) Evict() *node { return nil } // fifoPolicy struct represents the First-In-First-Out eviction policy. type fifoPolicy struct { evict *node } // OnInsert adds a node to the eviction list. func (s fifoPolicy) OnInsert(node *node) { node.EvictPrev = s.evict node.EvictNext = node.EvictPrev.EvictNext node.EvictNext.EvictPrev = node node.EvictPrev.EvictNext = node } // OnAccess is a no-op for fifoPolicy. func (fifoPolicy) OnAccess(n *node) { } // Evict returns the oldest node for fifoPolicy. func (s fifoPolicy) Evict() *node { if s.evict.EvictPrev != s.evict { return s.evict.EvictPrev } else { return nil } } // lruPolicy struct represents the Least Recently Used eviction policy. type lruPolicy struct { evict *node } // OnInsert adds a node to the eviction list. func (s lruPolicy) OnInsert(node *node) { node.EvictPrev = s.evict node.EvictNext = node.EvictPrev.EvictNext node.EvictNext.EvictPrev = node node.EvictPrev.EvictNext = node } // OnAccess moves the accessed node to the front of the eviction list. func (s lruPolicy) OnAccess(node *node) { node.EvictNext.EvictPrev = node.EvictPrev node.EvictPrev.EvictNext = node.EvictNext node.EvictPrev = s.evict node.EvictNext = node.EvictPrev.EvictNext node.EvictNext.EvictPrev = node node.EvictPrev.EvictNext = node } // Evict returns the least recently used node for lruPolicy. func (s lruPolicy) Evict() *node { if s.evict.EvictPrev != s.evict { return s.evict.EvictPrev } else { return nil } } // lfuPolicy struct represents the Least Frequently Used eviction policy. type lfuPolicy struct { evict *node } // OnInsert adds a node to the eviction list and initializes its access count. func (s lfuPolicy) OnInsert(node *node) { node.EvictPrev = s.evict node.EvictNext = node.EvictPrev.EvictNext node.EvictNext.EvictPrev = node node.EvictPrev.EvictNext = node node.Access = 0 } // OnAccess increments the access count of the node and reorders the list. func (s lfuPolicy) OnAccess(node *node) { node.Access++ for v := node.EvictPrev; v.EvictPrev != s.evict; v = v.EvictPrev { if v.Access <= node.Access { node.EvictNext.EvictPrev = node.EvictPrev node.EvictPrev.EvictNext = node.EvictNext node.EvictPrev = v node.EvictNext = node.EvictPrev.EvictNext node.EvictNext.EvictPrev = node node.EvictPrev.EvictNext = node return } } node.EvictNext.EvictPrev = node.EvictPrev node.EvictPrev.EvictNext = node.EvictNext node.EvictPrev = s.evict node.EvictNext = node.EvictPrev.EvictNext node.EvictNext.EvictPrev = node node.EvictPrev.EvictNext = node } // Evict returns the least frequently used node for LFU. func (s lfuPolicy) Evict() *node { if s.evict.EvictPrev != s.evict { return s.evict.EvictPrev } else { return nil } }